It all started with the producer’s words:
—"I’ve got an idea, and all we need now is a script. Let’s make a bishoujo dating game together!"
A "buy one, get one free" pseudo-school romance story.
How do you navigate the messy pitfalls of game development,
write a down-to-earth school romance, and bring the project to life?
Your choices matter—what kind of impact will they have in the end?
[Translated from
steam]